

The spine-runtimes/spine-ue4 directory is a project ready to be opened in the Unreal Engine Editor. You can inspect the C++ code of both your game and the spine-ue4 runtime by opening the project in the Unreal Engine Editor and selecting File -> Open Visual Studio or File -> Open Xcode. View the samples Build.cs for a full example.

Download and install Visual Studio 2015 / 2017 / 2019 Community or the latest Xcode depending on your operating system.Download and install Unreal Engine 4, version 4.21+.To use the spine-ue4 runtime in your Unreal Engine project: Please see the Spine Runtimes License before integrating the Spine Runtimes into your applications.
